About / Artist Statement
Art and music are two big parts of my identity that I started at a young age, and they let me explore ways to think creatively. The clarinet has always been my main instrument and was my introduction to music. It can sound both melancholy and warm, but also bright and direct, and is something I relate to. Its ability to shift between melody or harmony mirrors my skills and adaptability as an artist. I’m versatile, quick to pick up a new challenge, and love the process of learning a new skill. This is what excites me about digital media. The blend of both technical and creative work gives digital media that same adaptability, whether I’m working with graphic design, video editing, or 3D modeling. I enjoy learning new processes, and I welcome the struggle that comes with it.
When I first read through a piece of music, I make mistakes. Missed rhythms and wrong notes are all part of the process, so while reading through, I’ll mark spots that need refinement. I work through tricky lines with practice, and eventually, it becomes second nature, with muscle memory taking over. When troubleshooting broken code or fixing up a design, I look for spots to refine and work through them similarly. Hiccups are how I learn and streamline my process for the future, and the setbacks force me to think critically, which grows my skills as an artist.
Beyond the clarinet, I’ve picked up on the alto saxophone, bass clarinet, guitar, ukulele, and a little bit of bass guitar. The different sound qualities they each have are like different mediums of art. I enjoy working in the Digital Media Arts because it offers me the flexibility to hone my skills with graphic design but also have the opportunity to work in 3D with Blender and Max. Or work on video editing, sound mixing, coding, and more.